The description of Subway Surfers
Though running games have run out of their popularity in 2013-14, Subway Surfers seems the last one standing of this genre. It combines quite logical setting for genre conventions, jolly juvenile immersion, and high quality.
Running games rarely have any reasonable narrative behind, reaching any possible level of absurd. That’s not the case with Subway Surfers. It features teenage characters bombing subway buildings and then escaping the angry inspector and his dog. As you run, you need to dodge or jump barriers, jump upon the roof of a train, or change lanes to avoid a collision. Your backpack is full of useful stuff, like hoverboards granting you survive a collision, jetpacks, magic sneakers, magnets for collecting coins. You can also run into prize boxes or get them as rewards for completing missions.
Like all endless runners, the game has no logical final; you just run until you finally get caught. But it’s filled with side missions, and that’s what makes the gameplay not as monotonous as an endless runner gets. Missions can include both successes and intended failures, like hitting trains or semaphores or stopping at collecting the exact number of coins.
For a certain number of coins, you can unlock new items (some of them offer new features, providing faster pace or better safety), purchase new characters adding nothing but new look, or upgrade items to use. These coins can be collected while you run, received as rewards for missions, or bought for real money.
Since its release in 2012, the game hasn’t been revamped, and it logically looks quite obsolete. It’s no retro stylization, as initially it was made quite modern. Yet its graffiti-styled manner is organic for its gameplay, and being a relic of runner era suggests that’s the way it should look. It also keeps the game well optimized for old and low-class devices.
In the meanwhile constant journey around the world keeps the game always kind of fresh, mimicking some real town with a subway at any given moment. Cities keep their original flavor, being easily recognizable. That’s no innovations, and some cities have been visited more than once, but devoted players still appreciate it.
General Impressions 9/10
It takes some special flavor for a simple game to outlive most of its rivals. It’s hard to point out another endless runner that doesn’t look hopelessly obsolete in 2019, except for (maybe) Temple Run inspired by classical Indiana Jones movies.
The developers succeeded in spicing up the monotonous gameplay with various missions, adding new ones constantly. Some fans still play it from the beginning, collecting incredible collections of exclusive characters and items.
The weakness the developers are not willing to fix is controls. While most runners make use of built-in gyroscopes and accelerometers, Subway Surfers still only utilizes swipes for changing lanes, jumping or dodging.
Not that the game is any kind of revelation in 2019; it’s not outrun by rivals, but as old as its genre. Still being a good time-killer, it’s more of nostalgic value now. But if you want your 2013 back, or like recollecting your adventurous youth, or just need some old game to run on an old device, Subway Surfers is still here.14 Feb 2019
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